Incandescent Imaging

Boxed In



Boxed In is an unforgiving basic platformer where you play as the only cardboard box left alive in a cardboard-less future!

The game was created using Unreal Engine 4 for Jamalaide Game Jam 2014 which was held in Adelaide, Australia for around 32 hours.

Grab Boxed In for Android

Boxed In has now been ported to Android with the first level included.

More levels are planned for the future.

Boxed In on Google Play


Original Gamejam Build

The current “jam” build is a short unforgiving level in which you have to escape a facility while an energy field is chasing you.

Download The “Jam” Build



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